Doctor Magnethands is a game where you play superheroes looking to save the world from destruction by stopping the devious Doctor Magnethands from firing his rocket-powered radioactive castle on the moon into the White House on CHRISTMAS EVE.
I’ve probably played more games of Doctor Magnethands than any other game, unless you count every edition of Dungeons and Dragons together and even then it’s pretty close. Doctor Magnethands is my stupid game for drunk people that’s been developed over years of playtesting, and by playtesting, I mean endlessly streamlining it so I can play it drunker and drunker.
It’s here, after three years of doing the RPG night circuit in London and Norwich. This, at the end of the day, is what I enjoy.