Category: Third Person
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Assassin’s Creed 3: A lack of communication
I signed up to this party to kill shit and start revolutions. I’m not going to sit down and listen to some guys tell a story.
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In praise of: Agent 47’s Silverballers
Hidden in his jacket pockets are a pair of nickle-plated get out of jail free cards.
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Assassin’s Creed 3: The Problem with Passports
Ubisoft have made a menu that is designed to intentionally irritate the player in order to earn them profit.
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Resident Evil 6: The Bumscooter chronicles
Chris, I said. Look. Look behind you. I’m scooting along on my bum.
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Spec Ops: The Line is a devastating, harrowing, wonderful experience
Spec Ops: The Line is harrowing. That’s not something I’ve said about a game before; I’ve been scared by games, sure, maybe even upset, but no game has ever made me feel like Spec Ops has.
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Look Robot IMAGINARIUM: (Dub)step on your FACE
Too many games are using dubstep as a cheap way of drawing attention to their trailers. We need a title that uses that gimmick as a core element of gameplay. Probably.
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LookRobot IMAGINARIUM: The Bomb Squad!
We all have ideas for games: I have one or two a day. Most of them are shit. Those which are shit and entertaining, or not actually all that bad, will end up in the IMAGINARIUM complete with sub-par drawings. This week β can you make an action title that only uses grenade-based weapons?