Category: RPG
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THE THREE GAME PLOT – HOW TO MAKE A GAME ACTUALLY HAPPEN
Trust me, it’s better this way.
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My 10 (actually 11) favourite games of the year
Technically, this is eleven games and not all of them were released this year; but this year was the first time I understood them, the first time they left a mark.
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PLAYTESTERS NEEDED: One Last Job
A one-shot tabletop RPG where you build other people’s characters by reminding them of things they’d rather forget.
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Two Factions: How to run better games for your players without them knowing it
Have your players come up with two things: an organisation that loves them, and an organisation that hates them. I’ll explain how massively valuable this is in a bit, but first: preamble!
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We Set Out
We Set Out is a roleplaying game in which you’ll tell the story of your great adventure as you celebrate – or commiserate – around drinks in the tavern.
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Games can be bad, and it’s okay to say so
We need to criticise games. All of us.
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Ten things I hate about Shadowrun
I got a copy of Shadowrun for my birthday, and… I’m not really sure whether it’s playable.
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The Lair of the Beaver-Druid, and the One-page design philosophy
A level 3 Pathfinder adventure written on a single sheet of A4. Contains mercenary badgers, homeless goblins, strung-out pacifist forest defenders and a DRUID that looks like a BEAVER
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Goblin Quest v3 now available for playtest
There’s a new table in it, and one of the results is: “Ants! Thousands upon thousands of ants!” How can you not want to play that?
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RUN TOMORROW
Bare-bones game design