Category: RPG
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How I learned to stop worrying and hate the plot: Improv is kinder than planning
I ran a game on Saturday, and it underlined a lot of what I’m actively useless at when it comes to GMing.
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Pulling out the sword: demolish normal
Some thoughts on the middle ground. Also includes a section on starfish digestion processes.
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Doctor Magnetic Hands: A Swedish translation re-translated
“Here you take the roles of superheroes must fight Doctor Magnetic Hands so that he would not destroy the earth by firing his radioactive rocket castle from the moon right into the White House on Christmas Eve. Exactly! It is the plot. You just have to accept!”
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JOLLY CO-OPERATION: How to save Knight Solaire
I get the feeling that Knight Solaire enjoys ginger beer, and the amount of ginger beer that he prefers is LASHINGS.
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Five reasons why you should download HAVOC BRIGADE
This week, I released Havoc Brigade – it’s the third game I’ve put out through Patreon, and I’m really excited about it. Here is an arbitrary number of reasons why you, too, should be excited enough to give it a play: ONE. It’s ready to rock. Unlike my other games, Havoc Brigade has the adventure…
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Five reasons you should GET HYPE about ONE LAST JOB
A game about calling the crew together for one last job and seeing it through to completion, despite the fact that you still loathe each other after what happened in Utah.
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The Guild of Orpheus and the Tabletop GameJam
ConTessa, which is an online RPG convention organised by ladies for everyone, and which is also pretty rad, put up a competition on their website. The challenge therein was to design a roleplaying game that followed the following two rules: 1. It must use one D3 and no other dice. 2. It must fit on…
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WARRIOR-POET is out now!
Duel with battle-haiku in the distant Empire of the Moon.
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MINOR ACTION HEROES – How to make your NPCs more interesting (in a fight)
Give ’em to the PCs, basically.
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Six questions that will help you make a better character
Only six! I promise this’ll be quick.