Archive for the ‘FPS’ Category

KNIFE TO A GUNFIGHT: Playing Farcry 3 as a survivor

The gun is too heavy, too loud. I'm carrying it out of politeness to the man I killed for it.

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My 10 (actually 11) favourite games of the year

Technically, this is eleven games and not all of them were released this year; but this year was the first time I understood them, the first time they left a mark.

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Call of Juarez: Gunslinger and the joy of reloading

Gunslinger is a game about reloading almost as much as it is a game about shooting.

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I left you all to die: A GM playing his own LARP

“Come on,” I said, pointing at the stairs ten feet - and four zombies - away from us, “We've got to get these jigsaw pieces upstairs.” He nodded, and his gun ran dry, so I immediately ran away

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Bulletstorm “Review”

Here is one thing you need to know about Bulletstorm: it features a quadruple-barrelled shotgun that fires atomising heat-rays.

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Ten things I hate about games #2: Non-standardised inputs

I am the King of No Buttons. I am, crucially, not very good at games. I am made much worse by the way that my hands refuse to learn input commands for new titles.

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Are old games still relevant?

The release of Wolfenstein 3D as a browser-based game 20 years after initial release draws into sharp focus the fact that games have, well, changed a bit. But do you have to play it to enjoy Call of Duty?

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